This BaseMaterial for Substance Painter's tool "Projection" will let you project multi-channel face-textures (as from texturing.xyz) just like in Mari.
With one stroke you basically paint on several layers.
After you projected the texture you can adjust the strength of each layer (secondary-, tertiary-, micro-displacement, roughness, sss).
SmartMaterial included so you can start right away.
Alembic-Hair exported from Maya with my script you can buy from:
Attention: Multi-channel Faces-Textures are not included
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